Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Vanilla · atomic number 15,373, its rank

Live World s.1 Classic NoMods||GlobalWIPE-30.07

Online 88.99.1.43:7777 checked 2h ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,373top 69%
Last wipe73d agoweekly schedule
Next wipe3d 14hSun 1 Nov, 09:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Sunday 1 November, 09:51 UTC, in 3d 14h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  2. 2 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  3. 3 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  4. 4 Wi [NA] Willjum's… 5
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 5/ 100
  5. 5 Wi [EU] Willjum's… 15
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 15/ 175
  6. 6 Qs QS『芬达』100000倍/… 33
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 33/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

A procedural map of size 3,500 with seed 30726 runs on Live World s.1 Classic NoMods||GlobalWIPE-30.07, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Live World s.1 Classic NoMods||GlobalWIPE-30.07 set, and what settings are in force?

Nothing in the name of Live World s.1 Classic NoMods||GlobalWIPE-30.07 gives a gather rate. Eight players per group is the limit, the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does Live World s.1 Classic NoMods||GlobalWIPE-30.07 sit?

There is no region on record for Live World s.1 Classic NoMods||GlobalWIPE-30.07. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.99.1.43:7777.

What Rust version does Live World s.1 Classic NoMods||GlobalWIPE-30.07 currently run?

Rust network protocol 2632 and build 160556 on Windows is what Live World s.1 Classic NoMods||GlobalWIPE-30.07 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Live World s.1 Classic NoMods||GlobalWIPE-30.07 stay online?

Live World s.1 Classic NoMods||GlobalWIPE-30.07 is live as of now. According to the uptime it reports, the last restart was about 13 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Live World s.1 Classic NoMods||GlobalWIPE-30.07 perform?

Server fps averaged 53 over the last 48 hours, with 20 as the lowest. Buildings, deployables and everything else in the world added up to as many as 71,452 entities. The highest memory usage was 2,106 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

Estimated from weekly: 7 days after its last wipe is when Live World s.1 Classic NoMods||GlobalWIPE-30.07 next wipes. The wipe after this one is due on Sunday 1 November at 09:51 UTC. The world it is running now dates from 73 days 9 hours ago. Its tags carry a weekly wipe schedule.

Lists and tags

How should you read the tags on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

These are the tags Live World s.1 Classic NoMods||GlobalWIPE-30.07 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Live World s.1 Classic NoMods||GlobalWIPE-30.07 appear in?

These themed Rust Data Lab lists carry Live World s.1 Classic NoMods||GlobalWIPE-30.07: Modded Rust servers, measured and Rust roleplay servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

What position does Live World s.1 Classic NoMods||GlobalWIPE-30.07 hold among Rust servers?

Player hours over the last week put Live World s.1 Classic NoMods||GlobalWIPE-30.07 at #15,373, inside the top 69% of ranked servers.

How many players does Live World s.1 Classic NoMods||GlobalWIPE-30.07 have at the moment?

At the moment Live World s.1 Classic NoMods||GlobalWIPE-30.07 has 0 of its 100 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to Live World s.1 Classic NoMods||GlobalWIPE-30.07?

In Rust, press F1 and enter client.connect 88.99.1.43:7777. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://tainam.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^w,^v,^r,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.