Element card · group Community · atomic number 15,253, its rank
[EU/GER] Covid-19 Quarantaene-Team PvE
Offline 88.99.213.94:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:33 UTC18d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
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Rusty Moose |EU Mondays| 446/ 475
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2
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Rustoria.co - EU East Long 386/ 375
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3
Ru
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48
Rusty Moose |EU Main| 48/ 250
-
4
Ru
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30
Rustoria.co - EU Main 30/ 250
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5
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49
Rustafied.com - EU Friday 49/ 100
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6
Ru
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Rustoria.co - EU East Medium 147/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on [EU/GER] Covid-19 Quarantaene-Team PvE?
A procedural map of size 3,000 with seed 50000 runs on [EU/GER] Covid-19 Quarantaene-Team PvE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is [EU/GER] Covid-19 Quarantaene-Team PvE configured, and what rules apply?
Nothing in the name of [EU/GER] Covid-19 Quarantaene-Team PvE gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
Which location is [EU/GER] Covid-19 Quarantaene-Team PvE based in?
Going by its name rather than a tag, [EU/GER] Covid-19 Quarantaene-Team PvE points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 88.99.213.94:28015.
Which Rust version is [EU/GER] Covid-19 Quarantaene-Team PvE on?
On Windows, [EU/GER] Covid-19 Quarantaene-Team PvE is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [EU/GER] Covid-19 Quarantaene-Team PvE stay online?
[EU/GER] Covid-19 Quarantaene-Team PvE is not online at the moment; the last sighting was 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on [EU/GER] Covid-19 Quarantaene-Team PvE, and at what time?
Too few wipes are on record for [EU/GER] Covid-19 Quarantaene-Team PvE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 17 hours ago.
How does [EU/GER] Covid-19 Quarantaene-Team PvE look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in.
Lists and tags
How should you read the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?
gmrust (Game mode): Standard Rust survival is the game here; mp64 (Max players): Player slots: 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list [EU/GER] Covid-19 Quarantaene-Team PvE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU/GER] Covid-19 Quarantaene-Team PvE appear in?
The Rust Data Lab lists that include [EU/GER] Covid-19 Quarantaene-Team PvE are: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does [EU/GER] Covid-19 Quarantaene-Team PvE place?
The seven-day player-hours table has [EU/GER] Covid-19 Quarantaene-Team PvE at #15,253, in the top 69% of ranked servers.
What does the current player count on [EU/GER] Covid-19 Quarantaene-Team PvE tell you?
No live signal from [EU/GER] Covid-19 Quarantaene-Team PvE right now, which was last seen 10 days 18 hours ago.
Getting on
What steps get you onto [EU/GER] Covid-19 Quarantaene-Team PvE?
You can connect by pressing F1 in Rust and entering client.connect 88.99.213.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.