Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Community · atomic number 15,253, its rank

[EU/GER] Covid-19 Quarantaene-Team PvE

Offline 88.99.213.94:28015 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 64 0% full Room to join
7-day average0peak –
Rank · atomic number#15,253top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:33 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 446
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 446/ 475
  2. 2 Ru Rustoria.co - … 386
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 386/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 147
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [EU/GER] Covid-19 Quarantaene-Team PvE?

A procedural map of size 3,000 with seed 50000 runs on [EU/GER] Covid-19 Quarantaene-Team PvE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU/GER] Covid-19 Quarantaene-Team PvE configured, and what rules apply?

Nothing in the name of [EU/GER] Covid-19 Quarantaene-Team PvE gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is [EU/GER] Covid-19 Quarantaene-Team PvE based in?

Going by its name rather than a tag, [EU/GER] Covid-19 Quarantaene-Team PvE points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 88.99.213.94:28015.

Which Rust version is [EU/GER] Covid-19 Quarantaene-Team PvE on?

On Windows, [EU/GER] Covid-19 Quarantaene-Team PvE is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU/GER] Covid-19 Quarantaene-Team PvE stay online?

[EU/GER] Covid-19 Quarantaene-Team PvE is not online at the moment; the last sighting was 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on [EU/GER] Covid-19 Quarantaene-Team PvE, and at what time?

Too few wipes are on record for [EU/GER] Covid-19 Quarantaene-Team PvE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 17 hours ago.

How does [EU/GER] Covid-19 Quarantaene-Team PvE look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

How should you read the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?

gmrust (Game mode): Standard Rust survival is the game here; mp64 (Max players): Player slots: 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list [EU/GER] Covid-19 Quarantaene-Team PvE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU/GER] Covid-19 Quarantaene-Team PvE appear in?

The Rust Data Lab lists that include [EU/GER] Covid-19 Quarantaene-Team PvE are: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does [EU/GER] Covid-19 Quarantaene-Team PvE place?

The seven-day player-hours table has [EU/GER] Covid-19 Quarantaene-Team PvE at #15,253, in the top 69% of ranked servers.

What does the current player count on [EU/GER] Covid-19 Quarantaene-Team PvE tell you?

No live signal from [EU/GER] Covid-19 Quarantaene-Team PvE right now, which was last seen 10 days 18 hours ago.

Getting on

What steps get you onto [EU/GER] Covid-19 Quarantaene-Team PvE?

You can connect by pressing F1 in Rust and entering client.connect 88.99.213.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp64
Max players Player slots: 64.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.