Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Vanilla · atomic number 15,481, its rank

TEAM PROJECT

Offline EU 89.105.199.215:28015 checked 39d ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,481#2534 in EU
Last wipe39d agoweekly schedule
Next wipe2d 22hSun 1 Nov, 08:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Next wipe Sunday 1 November, 08:43 UTC, in 2d 22h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ad ADRENALIN Rust… 5
    ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 5/ 100
  2. 2 Ru RUSTBURG.GG #1… 230
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average 230/ 240
  3. 3 Co CoolingLine #1… 81
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 81/ 95
  4. 4 Xo X1000000|ONLYP… 30
    X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average 30/ 200
  5. 5 Kr KRISTALIX RUST… 0
    KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 8 on average 0/ 150
  6. 6 Eu EU|AndysolAM 2… 7
    EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on TEAM PROJECT?

The map on TEAM PROJECT is procedural, made by the game.

What settings and rules apply on TEAM PROJECT?

Nothing in the name of TEAM PROJECT gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as battlefield, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

What region hosts TEAM PROJECT?

TEAM PROJECT gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.105.199.215:28015 is the address it uses.

On what Rust version does TEAM PROJECT operate?

Rust network protocol 2633 and build 164530 on Linux is what TEAM PROJECT uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TEAM PROJECT stay online?

Currently offline, TEAM PROJECT was last seen 39 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on TEAM PROJECT, and at what time?

An estimate from weekly: 7 days after its last wipe puts the next wipe on TEAM PROJECT. On Sunday 1 November at 08:43 UTC the next wipe falls due. The world it is running now dates from 39 days 1 hours ago. Its tags carry a weekly wipe schedule.

Tags, lists

What should you understand from the tags TEAM PROJECT carries?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list TEAM PROJECT publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEAM PROJECT come up?

The Rust Data Lab lists that include TEAM PROJECT are: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does TEAM PROJECT compare with other servers in the rankings?

TEAM PROJECT is #15,481 on seven-day player hours, #2,534 in Europe, and in the top – of all ranked servers.

How full is TEAM PROJECT right now?

No live signal from TEAM PROJECT right now, which was last seen 39 days ago.

Connection

How can you connect to TEAM PROJECT?

In Rust, press F1 and enter client.connect 89.105.199.215:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.