Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Vanilla · atomic number 15,871, its rank

TEAM PROJECT

Offline EU 89.105.200.145:28015 checked 34d ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,871top 71% · #2537 in EU
Last wipe36d agoweekly schedule
Next wipe5d 21hTue 3 Nov, 18:39 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 21h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ad ADRENALIN Rust… 4
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  2. 2 Ru RUSTBURG.GG #1… 168
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 182 on average 168/ 320
  3. 3 Co CoolingLine #1… 84
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 60 on average 84/ 175
  4. 4 Xo X1000000|ONLYP… 5
    X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average 5/ 200
  5. 5 Kr KRISTALIX RUST… 10
    KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 8 on average 10/ 150
  6. 6 Eu EU|AndysolAM 2… 16
    EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 6 on average 16/ 200

Quick answers

from the figures on this page

Map and rules

How is TEAM PROJECT configured, and what rules apply?

Nothing in the name of TEAM PROJECT gives a gather rate. Eight players per group is the limit, the game's default. battlefield is the game mode, quick PvP, kits and high rates included. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does TEAM PROJECT sit?

With its EU tag, TEAM PROJECT places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.105.200.145:28015.

Which Rust version is TEAM PROJECT on?

Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TEAM PROJECT for staying online?

Right now TEAM PROJECT is offline, with its last appearance 34 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on TEAM PROJECT, and at what time?

An estimate from weekly: 7 days after its last wipe puts the next wipe on TEAM PROJECT. On Tuesday 3 November at 18:39 UTC the next wipe falls due. 36 days 2 hours ago the current world was made. Weekly wipes are what its tags advertise.

Lists and tags

What should you understand from the tags TEAM PROJECT carries?

The game's server browser reads the tags TEAM PROJECT publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEAM PROJECT come up?

These themed Rust Data Lab lists carry TEAM PROJECT: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does TEAM PROJECT hold among Rust servers?

TEAM PROJECT is #15,871 on seven-day player hours, #2,537 in Europe, and in the top 71% of all ranked servers.

What does the current player count on TEAM PROJECT tell you?

The last recorded sighting of TEAM PROJECT was 34 days 2 hours ago, and it is offline now.

Connection

What steps get you onto TEAM PROJECT?

You can connect by pressing F1 in Rust and entering client.connect 89.105.200.145:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.