Element card · group Community · atomic number 16,615, its rank
myserver
Offline 89.105.209.66:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
Generated by the game, the map on myserver is procedural.
What rules has myserver set, and what settings are in force?
Nothing in the name of myserver gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts myserver?
Nothing about a region is published by myserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 89.105.209.66:28015.
On what Rust version does myserver operate?
On Windows, myserver is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Does myserver stay up, and how reliable is its uptime?
myserver is not online at the moment; the last sighting was 27 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe schedule
What is the wiping pattern on myserver?
myserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.
Where it appears
How should you read the tags on myserver?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list myserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
You will find myserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does myserver hold among Rust servers?
Player hours over the last week put myserver at #16,615, inside the top 70% of ranked servers.
How full is myserver right now?
No live signal from myserver right now, which was last seen 27 days 11 hours ago.
How to join
How can you connect to myserver?
Open the console with F1 in Rust and type client.connect 89.105.209.66:28015. The Launch Rust button on this page does the same job through Steam.