Rust Data LabData lab · live
Live readings Servers11,911 Players81,677 Populated3,856 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 13,570, its rank

combatland staging

Offline 89.12.141.47:28015 checked 17d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,570top 61%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:33 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 605
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 605/ 675
  2. 2 Ru Rustoria.co - … 380
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 380/ 525
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 50/ 250
  4. 4 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 38/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Ru Rustoria.co - … 159
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 159/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on combatland staging?

The map on combatland staging is procedural, made by the game.

What rules has combatland staging set, and what settings are in force?

No gather rate appears in the name of combatland staging. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does combatland staging sit?

There is no region on record for combatland staging. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 89.12.141.47:28015.

Which Rust version is combatland staging on?

On Windows, combatland staging is running Rust network protocol 2634 and build 166493. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is combatland staging for staying online?

Right now combatland staging is offline, with its last appearance 17 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

How often does a wipe happen on combatland staging, and at what time?

combatland staging's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 8 hours ago.

How does combatland staging look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on combatland staging?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): It runs build 166493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list combatland staging publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does combatland staging come up?

The Rust Data Lab lists that include combatland staging are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does combatland staging hold among Rust servers?

Player hours over the last week put combatland staging at #13,570, inside the top 61% of ranked servers.

How many players does combatland staging have at the moment?

No live signal from combatland staging right now, which was last seen 17 days 3 hours ago.

How to join

What is the way to join combatland staging?

In Rust, press F1 and enter client.connect 89.12.141.47:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build It runs build 166493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.