Rust Data LabData lab · live
Live readings Servers11,725 Players63,058 Populated3,296 Fresh wipes · 3h188 Sampled every 5 min

Element card · group Community · atomic number 14,614, its rank

Masfer Staging Test

Offline 89.125.156.155:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#14,614top 66%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 99
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 444
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444/ 575
  4. 4 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25/ 100
  5. 5 Ru Rustoria.co - … 520
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520/ 650
  6. 6 Ru Rustoria.co - … 426
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426/ 525

Quick answers

from the figures on this page

Server setup

What map is in play on Masfer Staging Test?

The map on Masfer Staging Test is procedural, made by the game.

What rules has Masfer Staging Test set, and what settings are in force?

Nothing in the name of Masfer Staging Test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Masfer Staging Test?

No region is published by Masfer Staging Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.125.156.155:28015.

Which Rust version is Masfer Staging Test on?

Rust network protocol 2635 and build 168417 on Windows is what Masfer Staging Test uses. The protocol must match for you to join; Steam will update your game.

How dependable is Masfer Staging Test for staying online?

Masfer Staging Test is not online at the moment; the last sighting was 10 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Masfer Staging Test, and at what time?

Masfer Staging Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Masfer Staging Test?

The game's server browser reads the tags Masfer Staging Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168417 (Build): The game build is 168417; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Masfer Staging Test come up?

You will find Masfer Staging Test on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Masfer Staging Test hold among Rust servers?

The seven-day player-hours table has Masfer Staging Test at #14,614, in the top 66% of ranked servers.

What does the current player count on Masfer Staging Test tell you?

The last recorded sighting of Masfer Staging Test was 10 days 8 hours ago, and it is offline now.

How to join

How can you connect to Masfer Staging Test?

You can connect by pressing F1 in Rust and entering client.connect 89.125.156.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168417,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168417
Build The game build is 168417.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.