Element card · group Community · atomic number 14,071, its rank
ServerName
Offline 89.151.179.32:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
581
Rusty Moose |EU Mondays| 581/ 675
-
2
Ru
Rustoria.co - …
366
Rustoria.co - EU East Long 366/ 525
-
3
Ru
Rusty Moose |E…
46
Rusty Moose |EU Main| 46/ 250
-
4
Ru
Rustoria.co - …
44
Rustoria.co - EU Main 44/ 250
-
5
Ru
Rustafied.com …
127
Rustafied.com - EU Friday 127/ 200
-
6
Ru
Rustoria.co - …
144
Rustoria.co - EU East Medium 144/ 300
Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is ServerName based in?
No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 89.151.179.32:28015.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does ServerName stay online?
Right now ServerName is offline, with its last appearance 27 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
Wipe days
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 5 hours ago.
Where it appears
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does ServerName place?
The seven-day player-hours table has ServerName at #14,071, in the top 60% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 27 days 4 hours ago.
Getting on
How can you connect to ServerName?
In Rust, press F1 and enter client.connect 89.151.179.32:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.