Rust Data LabData lab · live
Live readings Servers11,899 Players104,128 Populated4,035 Fresh wipes · 3h421 Sampled every 5 min

Element card · group Vanilla · atomic number 7,485, its rank

My Untitled Rust Server

Online NA 89.213.214.19:28005 checked 11m ago

quad monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,485top 34% · #1126 in NA
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA, and #417 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 11
    Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average 11/ 200
  2. 2 Ru RustForNoobs.c… 1
    RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average 1/ 150
  3. 3 Ru Rusty Pirates … 0
    Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average 0/ 50
  4. 4 At Atlas - US 2X … 174
    Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 258 on average 174/ 200
  5. 5 Us US Limitless 2… 107
    US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 158 on average 107/ 200
  6. 6 Fa [US] Facepunch… 32
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 32/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural at size 3,500 with seed 636334480, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has My Untitled Rust Server set, and what settings are in force?

No gather rate appears in the name of My Untitled Rust Server. You get up to 4 players per group (quad). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Untitled Rust Server sit?

My Untitled Rust Server gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 89.213.214.19:28005 is the address it uses.

Which Rust version is My Untitled Rust Server on?

On Linux, My Untitled Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does My Untitled Rust Server stay online?

Right now, My Untitled Rust Server is reachable. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does My Untitled Rust Server hold a steady performance?

Server fps averaged 9 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 72,742 entities. The highest memory usage was 2,494 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on My Untitled Rust Server?

Once a month is all My Untitled Rust Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days ago. Its tags set out a wipe schedule of once a month.

How does My Untitled Rust Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 25 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags My Untitled Rust Server carries?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

The Rust Data Lab lists that include My Untitled Rust Server are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does My Untitled Rust Server place?

Seven-day player hours place My Untitled Rust Server at #7,485 overall, #1,126 in North America and in the top 34% of ranked servers. In the quad category it ranks #417.

How full is My Untitled Rust Server right now?

My Untitled Rust Server currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

Getting on

How can you connect to My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 89.213.214.19:28005. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.