Rust Data LabData lab · live
Live readings Servers11,850 Players85,370 Populated3,783 Fresh wipes · 3h296 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

GrindMind

Offline 89.222.111.187:28015 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0019:0021:0000:0002:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0019:0021:0000:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 509
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509/ 575
  2. 2 Ru Rustoria.co - … 445
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 445/ 475
  3. 3 Ru Rusty Moose |E… 380
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 380/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 481
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 481/ 250
  6. 6 Ru Rustoria.co - … 25
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 25/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on GrindMind?

GrindMind runs a procedural map of size 4,500 with seed 670234514; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is GrindMind configured, and what rules apply?

No gather rate appears in the name of GrindMind. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is GrindMind based in?

Nothing about a region is published by GrindMind. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.222.111.187:28015 is the address it uses.

Which Rust version is GrindMind on?

On Linux, GrindMind is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does GrindMind stay up, and how reliable is its uptime?

Currently offline, GrindMind was last seen 33 hours ago. According to the uptime it reports, the last restart was about 11 days 19 hours ago. For the last 7 full days, 150 of 168 hours were online, giving 89% uptime. It first appeared to Rust Data Lab on 16 October 2026.

How well does GrindMind perform?

In the last 48 hours, it averaged 225 server fps, with a low of 177. The entity count reached 116,764, including buildings, deployables and all other world items. Up to 5,368 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does GrindMind wipe, and how often?

Too few wipes are on record for GrindMind to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 5 hours ago.

Tags, lists

Which meanings sit behind the tags on GrindMind?

These are the tags GrindMind makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does GrindMind appear in?

You will find GrindMind on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does GrindMind place?

The seven-day player-hours table has GrindMind at #15,344, in the top 69% of ranked servers.

How full is GrindMind right now?

No live signal from GrindMind right now, which was last seen 33 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join GrindMind?

Open the console with F1 in Rust and type client.connect 89.222.111.187:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.