Element card · group Community · atomic number 15,049, its rank
ServerName
Offline 89.235.246.4:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
How is ServerName configured, and what rules apply?
Nothing in the name of ServerName gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does ServerName sit?
Nothing about a region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.235.246.4:28015 is the address it uses.
On what Rust version does ServerName operate?
Rust network protocol 2633 and build 163794 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.
How dependable is ServerName for staying online?
Currently offline, ServerName was last seen 43 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 43 days 23 hours ago the current world was made.
Tags, lists
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does ServerName hold among Rust servers?
Player hours over the last week put ServerName at #15,049, inside the top – of ranked servers.
How many players does ServerName have at the moment?
No live signal from ServerName right now, which was last seen 43 days 23 hours ago.
Connection
What is the way to join ServerName?
In Rust, press F1 and enter client.connect 89.235.246.4:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.