Rust Data LabData lab · live
Live readings Servers11,732 Players69,328 Populated3,614 Fresh wipes · 3h126 Sampled every 5 min

Element card · group PvE · atomic number 15,423, its rank

My Rust server | Powered by AMP

Offline 89.238.174.10:28015 checked 12h ago

pve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 萌新 【云梦泽PVE】萌新学习|土… 41
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 41/ 200
  5. 5 Sk [PvE] Skyline … 7
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  6. 6 Ru [EU/GER] Rust … 4
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

The name of My Rust server | Powered by AMP carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Rust server | Powered by AMP based in?

There is no region on record for My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 89.238.174.10:28015.

On what Rust version does My Rust server | Powered by AMP operate?

On Windows, My Rust server | Powered by AMP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Rust server | Powered by AMP for staying online?

Currently offline, My Rust server | Powered by AMP was last seen 12 hours ago. The first sighting by Rust Data Lab was on 28 October 2026.

Wipes and resets

What is the wiping pattern on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 21 hours ago.

Where it appears

Which meanings sit behind the tags on My Rust server | Powered by AMP?

The game's server browser reads the tags My Rust server | Powered by AMP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Rust server | Powered by AMP place?

My Rust server | Powered by AMP sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on My Rust server | Powered by AMP tell you?

The last recorded sighting of My Rust server | Powered by AMP was 12 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 89.238.174.10:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.