Element card · group Community · atomic number 13,909, its rank
TestServer
Offline 89.245.26.231:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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Rusty Moose |EU Main| 38/ 250
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4
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Rustoria.co - EU East Long 138/ 200
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5
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Rustoria.co - EU East Medium 53/ 200
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6
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Rustafied.com - EU Friday 51/ 100
Quick answers
from the figures on this pageSettings and map
What map is in play on TestServer?
Generated by the game, the map on TestServer is procedural.
How is TestServer configured, and what rules apply?
The name of TestServer carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does TestServer sit?
No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 89.245.26.231:28015.
On what Rust version does TestServer operate?
On Windows, TestServer is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is TestServer for staying online?
Right now TestServer is offline, with its last appearance 24 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
When does TestServer wipe, and how often?
TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on TestServer?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list TestServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does TestServer compare with other servers in the rankings?
TestServer sits at #13,909 for seven-day player hours, placing it in the top 61% of ranked servers.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 24 days 11 hours ago, and it is offline now.
Getting on
How can you connect to TestServer?
Open the console with F1 in Rust and type client.connect 89.245.26.231:28015. The Launch Rust button on this page does the same job through Steam.