Rust Data LabData lab · live
Live readings Servers11,789 Players78,653 Populated3,571 Fresh wipes · 3h243 Sampled every 5 min

Element card · group Community · atomic number 15,105, its rank

ELEPHANTS

Offline 89.248.236.141:27182 checked 18d ago

Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#15,105top 68%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:43 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 180
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 180/ 250
  2. 2 Ru Rustoria.co - … 222
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 222/ 250
  3. 3 Ru Rusty Moose |E… 643
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 643/ 675
  4. 4 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 39/ 100
  5. 5 Ru Rustoria.co - … 748
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 748/ 775
  6. 6 Ru Rustoria.co - … 585
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 585/ 625

Quick answers

from the figures on this page

Settings and map

What map is in play on ELEPHANTS?

The map on ELEPHANTS is procedural, made by the game.

What rules has ELEPHANTS set, and what settings are in force?

Nothing in the name of ELEPHANTS gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does ELEPHANTS sit?

No region is published by ELEPHANTS. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 89.248.236.141:27182.

What Rust version does ELEPHANTS currently run?

On Linux, ELEPHANTS is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ELEPHANTS for staying online?

ELEPHANTS is not online at the moment; the last sighting was 18 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does ELEPHANTS wipe, and how often?

ELEPHANTS's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 3 hours ago.

On ELEPHANTS, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on ELEPHANTS?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list ELEPHANTS publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ELEPHANTS appear in?

You will find ELEPHANTS on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ELEPHANTS hold among Rust servers?

ELEPHANTS sits at #15,105 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on ELEPHANTS tell you?

ELEPHANTS is offline at the moment; the last sighting was 18 days 3 hours ago.

How to join

How can you connect to ELEPHANTS?

In Rust, press F1 and enter client.connect 89.248.236.141:27182. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.