Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Vanilla · atomic number 7,961, its rank

ParaBellum Rust Х50\Max3 Test

Offline EU 89.248.236.141:27406 checked 1d ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,961top 36% · #2083 in EU
Last wipe4d agoweekly schedule
Next wipe2d 8hSat 31 Oct, 18:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75110:0013:0017:0020:0000:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0013:0017:0020:0000:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 18:07 UTC, in 2d 8h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 8hSat 31 Oct, 18:07 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hSat 7 Nov, 18:07 UTC
  4. 16d 8hSat 14 Nov, 18:07 UTC
  5. 23d 8hSat 21 Nov, 18:07 UTC
  6. 30d 8hSat 28 Nov, 18:07 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hSat 5 Dec, 18:07 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average 219/ 210
  3. 3 Co CoolingLine #1… 68
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 68/ 95
  4. 4 Xo X1000000|ONLYP… 29
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Quick answers

from the figures on this page

Map and rules

What map is in play on ParaBellum Rust Х50\Max3 Test?

A procedural map of size 1,500 with seed 1601257091 runs on ParaBellum Rust Х50\Max3 Test, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is ParaBellum Rust Х50\Max3 Test configured, and what rules apply?

The name of ParaBellum Rust Х50\Max3 Test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as battlefield, kits and high rates for fast PvP. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

Which location is ParaBellum Rust Х50\Max3 Test based in?

ParaBellum Rust Х50\Max3 Test gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 89.248.236.141:27406 is the address it uses.

On what Rust version does ParaBellum Rust Х50\Max3 Test operate?

Rust network protocol 2635 and build 168909 on Linux is what ParaBellum Rust Х50\Max3 Test uses. The protocol must match for you to join; Steam will update your game.

How dependable is ParaBellum Rust Х50\Max3 Test for staying online?

ParaBellum Rust Х50\Max3 Test is not online at the moment; the last sighting was 30 hours ago. About 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 148 of 168 hours were online, giving 88% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Does ParaBellum Rust Х50\Max3 Test hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 57 as the lowest. The maximum entity count was 8,308, covering buildings, deployables and all else in the world. Memory use peaked at 1,540 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does ParaBellum Rust Х50\Max3 Test wipe, and how often?

The prediction for ParaBellum Rust Х50\Max3 Test follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Saturday 31 October at 18:07 UTC. Counting back, the current world began 4 days 13 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on ParaBellum Rust Х50\Max3 Test involve?

Averaged across its recent wipes, the busiest point drew 1 players. 2 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on ParaBellum Rust Х50\Max3 Test?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list ParaBellum Rust Х50\Max3 Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ParaBellum Rust Х50\Max3 Test appear in?

These themed Rust Data Lab lists carry ParaBellum Rust Х50\Max3 Test: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

What position does ParaBellum Rust Х50\Max3 Test hold among Rust servers?

Player hours for the past seven days give ParaBellum Rust Х50\Max3 Test #7,961, #2,083 in Europe, and a place in the top 36% of ranked servers.

What does the current player count on ParaBellum Rust Х50\Max3 Test tell you?

ParaBellum Rust Х50\Max3 Test is offline at the moment; the last sighting was 30 hours ago. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 0 players.

How to join

What steps get you onto ParaBellum Rust Х50\Max3 Test?

Open the console with F1 in Rust and type client.connect 89.248.236.141:27406. The Launch Rust button on this page does the same job through Steam. You can find its website at https://incloudgame.ru/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.