Rust Data LabData lab · live
Live readings Servers11,840 Players88,651 Populated4,028 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Community · atomic number 12,134, its rank

myserver

Offline 89.249.228.96:28015 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#12,134top 55%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:13 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 629
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  2. 2 Ru Rustoria.co - … 478
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 478/ 525
  3. 3 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 62/ 250
  4. 4 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 43/ 250
  5. 5 Ru Rustafied.com … 143
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 143/ 200
  6. 6 Ru Rustoria.co - … 260
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 260/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

The map on myserver is procedural, made by the game.

How is myserver configured, and what rules apply?

The name of myserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts myserver?

Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.249.228.96:28015.

On what Rust version does myserver operate?

On Windows, myserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does myserver stay online?

Right now myserver is offline, with its last appearance 3 days 3 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on myserver, and at what time?

Too few wipes are on record for myserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 7 hours ago.

How does myserver look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags myserver carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

These themed Rust Data Lab lists carry myserver: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does myserver hold among Rust servers?

myserver sits at #12,134 for seven-day player hours, placing it in the top 55% of ranked servers.

How full is myserver right now?

No live signal from myserver right now, which was last seen 3 days 3 hours ago. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto myserver?

Open the console with F1 in Rust and type client.connect 89.249.228.96:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.