Element card · group Vanilla · atomic number 15,233, its rank
Rusty Rascals | Map Preview 4 | Quad Monthly
Offline NA 89.28.237.42:28027 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:24 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rusty Rascals | Map Preview 4 | Quad Monthly?
The map on Rusty Rascals | Map Preview 4 | Quad Monthly is custom at size 4,000, with its file published for download from this page.
What rules has Rusty Rascals | Map Preview 4 | Quad Monthly set, and what settings are in force?
The name of Rusty Rascals | Map Preview 4 | Quad Monthly carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Rusty Rascals | Map Preview 4 | Quad Monthly sit?
The NA tag is how Rusty Rascals | Map Preview 4 | Quad Monthly lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 89.28.237.42:28027.
Which Rust version is Rusty Rascals | Map Preview 4 | Quad Monthly on?
Rust network protocol 2635 and build 168133 on Linux is what Rusty Rascals | Map Preview 4 | Quad Monthly uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rusty Rascals | Map Preview 4 | Quad Monthly for staying online?
Right now Rusty Rascals | Map Preview 4 | Quad Monthly is offline, with its last appearance 11 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe days
When does Rusty Rascals | Map Preview 4 | Quad Monthly wipe, and how often?
Rusty Rascals | Map Preview 4 | Quad Monthly's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 4 hours ago the current world was made.
On Rusty Rascals | Map Preview 4 | Quad Monthly, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
Which meanings sit behind the tags on Rusty Rascals | Map Preview 4 | Quad Monthly?
The game's server browser reads the tags Rusty Rascals | Map Preview 4 | Quad Monthly publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168133 (Build): The game build is 168133; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; ^q (Premium): Entry is limited to players who hold Rust's premium status; NA (North America): North America is where the browser lists this server; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rusty Rascals | Map Preview 4 | Quad Monthly appear in?
The Rust Data Lab lists that include Rusty Rascals | Map Preview 4 | Quad Monthly are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Rusty Rascals | Map Preview 4 | Quad Monthly place?
Seven-day player hours place Rusty Rascals | Map Preview 4 | Quad Monthly at #15,233 overall, #1,567 in North America and in the top 70% of ranked servers.
What does the current player count on Rusty Rascals | Map Preview 4 | Quad Monthly tell you?
The last recorded sighting of Rusty Rascals | Map Preview 4 | Quad Monthly was 11 days 15 hours ago, and it is offline now.
How to join
How can you connect to Rusty Rascals | Map Preview 4 | Quad Monthly?
You can connect by pressing F1 in Rust and entering client.connect 89.28.237.42:28027, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status. For more, visit https://discord.com/invite/CDwadrb.
