Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Community · atomic number 13,608, its rank

Test

Offline 89.58.33.175:28015 checked 16d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,608top 62%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 257
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 257/ 300
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30/ 250
  4. 4 Ru Rustoria.co - … 121
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 121/ 200
  5. 5 Ru Rustoria.co - … 44
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44/ 200
  6. 6 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

The map on Test is procedural, made by the game.

What rules has Test set, and what settings are in force?

Nothing in the name of Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Test?

There is no region on record for Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.58.33.175:28015 is the address it uses.

Which Rust version is Test on?

Rust network protocol 2634 and build 167058 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Test stay up, and how reliable is its uptime?

Right now Test is offline, with its last appearance 16 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Test wipe, and how often?

The record holds too few of Test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 4 hours ago.

Where it appears

Which meanings sit behind the tags on Test?

These are the tags Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

You will find Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Test place?

Player hours over the last week put Test at #13,608, inside the top 62% of ranked servers.

How many players does Test have at the moment?

Test is offline at the moment; the last sighting was 16 days 14 hours ago.

Connection

How can you connect to Test?

You can connect by pressing F1 in Rust and entering client.connect 89.58.33.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.