Rust Data LabData lab · live
Live readings Servers11,700 Players38,590 Populated2,938 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Community · atomic number 15,962, its rank

typical TEST

Offline 9.195.144.101:20003 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,962top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 169
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 169/ 250
  2. 2 Ru Rustoria.co - … 121
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 121/ 200
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18/ 100
  6. 6 Ru Rustoria.co - … 29
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 29/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on typical TEST?

A procedural map runs on typical TEST, generated by the game.

What settings and rules apply on typical TEST?

Nothing in the name of typical TEST gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts typical TEST?

There is no region on record for typical TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 9.195.144.101:20003.

What Rust version does typical TEST currently run?

Rust network protocol 2634 and build 166652 on Linux is what typical TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is typical TEST for staying online?

Right now typical TEST is offline, with its last appearance 24 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on typical TEST, and at what time?

typical TEST's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 3 hours ago.

Tags, lists

What should you understand from the tags typical TEST carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list typical TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does typical TEST appear in?

The Rust Data Lab lists that include typical TEST are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does typical TEST place?

The seven-day player-hours table has typical TEST at #15,962, in the top 71% of ranked servers.

How many players does typical TEST have at the moment?

The last recorded sighting of typical TEST was 24 days 6 hours ago, and it is offline now.

Getting on

What is the way to join typical TEST?

You can connect by pressing F1 in Rust and entering client.connect 9.195.144.101:20003, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.