Rust Data LabData lab · live
Live readings Servers11,808 Players82,963 Populated3,624 Fresh wipes · 3h313 Sampled every 5 min

Element card · group Community · atomic number 15,955, its rank

typical TESTING

Offline 9.195.144.165:21000 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,955top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 188
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 188/ 250
  2. 2 Ru Rustoria.co - … 253
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 253/ 300
  3. 3 Ru Rusty Moose |E… 681
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 681/ 800
  4. 4 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 39/ 100
  5. 5 Ru Rustoria.co - … 768
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 768/ 900
  6. 6 Ru Rustoria.co - … 636
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 636/ 725

Quick answers

from the figures on this page

Settings and map

What map is in play on typical TESTING?

The map on typical TESTING is procedural, made by the game.

How is typical TESTING configured, and what rules apply?

Nothing in the name of typical TESTING gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts typical TESTING?

No region is published by typical TESTING. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 9.195.144.165:21000.

What Rust version does typical TESTING currently run?

Rust network protocol 2634 and build 166652 on Linux is what typical TESTING uses. The protocol must match for you to join; Steam will update your game.

How reliably does typical TESTING stay online?

Currently offline, typical TESTING was last seen 22 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe schedule

When does typical TESTING wipe, and how often?

The record holds too few of typical TESTING's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was made.

Tags, lists

What should you understand from the tags typical TESTING carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list typical TESTING publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does typical TESTING come up?

You will find typical TESTING on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does typical TESTING compare with other servers in the rankings?

The seven-day player-hours table has typical TESTING at #15,955, in the top 72% of ranked servers.

What does the current player count on typical TESTING tell you?

typical TESTING is offline at the moment; the last sighting was 22 days 8 hours ago.

Connection

What steps get you onto typical TESTING?

Open the console with F1 in Rust and type client.connect 9.195.144.165:21000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.