Element card · group Community · atomic number 15,955, its rank
typical TESTING
Offline 9.195.144.165:21000 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Rustoria.co - EU East Medium 636/ 725
Quick answers
from the figures on this pageSettings and map
What map is in play on typical TESTING?
The map on typical TESTING is procedural, made by the game.
How is typical TESTING configured, and what rules apply?
Nothing in the name of typical TESTING gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts typical TESTING?
No region is published by typical TESTING. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 9.195.144.165:21000.
What Rust version does typical TESTING currently run?
Rust network protocol 2634 and build 166652 on Linux is what typical TESTING uses. The protocol must match for you to join; Steam will update your game.
How reliably does typical TESTING stay online?
Currently offline, typical TESTING was last seen 22 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipe schedule
When does typical TESTING wipe, and how often?
The record holds too few of typical TESTING's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was made.
Tags, lists
What should you understand from the tags typical TESTING carries?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list typical TESTING publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does typical TESTING come up?
You will find typical TESTING on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does typical TESTING compare with other servers in the rankings?
The seven-day player-hours table has typical TESTING at #15,955, in the top 72% of ranked servers.
What does the current player count on typical TESTING tell you?
typical TESTING is offline at the moment; the last sighting was 22 days 8 hours ago.
Connection
What steps get you onto typical TESTING?
Open the console with F1 in Rust and type client.connect 9.195.144.165:21000. The Launch Rust button on this page does the same job through Steam.