Rust Data LabData lab · live
Live readings Servers11,615 Players38,895 Populated2,943 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Community · atomic number 10,171, its rank

SajorutoLAND

Offline 90.108.190.22:28015 checked 4d ago

Join the experiment
Atomic mass · players now 1/ 128 1% full Room to join
7-day average1peak 1
Rank · atomic number#10,171top 46%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:54 UTC4d ago 1 – running 1
Fri 23 Oct, 04:04 UTC6d ago 1 – 2 days 1
Thu 22 Oct, 05:51 UTC7d ago 1 – 0.9 days 1
Sun 18 Oct, 17:51 UTC10d ago 1 held half 3.5 days 1
Sat 3 Oct, 23:17 UTC25d ago 1 held half 14.8 days 1
Fri 2 Oct, 09:14 UTC26d ago 1 – 1.6 days 0
Sat 26 Sep, 17:02 UTC32d ago 1 held half 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 248
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  2. 2 Ru Rustoria.co - … 172
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  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 23/ 100
  6. 6 Ru Rustoria.co - … 78
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 78/ 200

Quick answers

from the figures on this page

Server setup

What settings and rules apply on SajorutoLAND?

Nothing in the name of SajorutoLAND gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does SajorutoLAND sit?

No region is published by SajorutoLAND. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 90.108.190.22:28015.

Which Rust version is SajorutoLAND on?

Rust network protocol 2635 and build 168909 on Windows is what SajorutoLAND uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SajorutoLAND stay online?

SajorutoLAND is not online at the moment; the last sighting was 4 days 3 hours ago. It was online for 10 of 168 hours in the last 7 full days, which is 6% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

When does SajorutoLAND wipe, and how often?

No next wipe can be predicted on SajorutoLAND: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 4 hours ago the current world was made.

What does a typical wipe day on SajorutoLAND involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags SajorutoLAND carries?

The game's server browser reads the tags SajorutoLAND publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp128 (Max players): It has 128 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SajorutoLAND come up?

The Rust Data Lab lists that include SajorutoLAND are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does SajorutoLAND hold among Rust servers?

Player hours over the last week put SajorutoLAND at #10,171, inside the top 46% of ranked servers.

How full is SajorutoLAND right now?

No live signal from SajorutoLAND right now, which was last seen 4 days 3 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

What steps get you onto SajorutoLAND?

In Rust, press F1 and enter client.connect 90.108.190.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp128
Max players It has 128 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.