Element card · group Community · atomic number 13,288, its rank
Development Server
Offline 90.120.25.91:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
What rules has Development Server set, and what settings are in force?
The name of Development Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does Development Server sit?
Nothing about a region is published by Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 90.120.25.91:28015.
Which Rust version is Development Server on?
Rust network protocol 2633 and build 163794 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Development Server is not online at the moment; the last sighting was 43 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
How often does a wipe happen on Development Server, and at what time?
Development Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 8 hours ago.
Lists and tags
How should you read the tags on Development Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Development Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
These themed Rust Data Lab lists carry Development Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Development Server place?
The seven-day player-hours table has Development Server at #13,288, in the top – of ranked servers.
How full is Development Server right now?
The last recorded sighting of Development Server was 43 days 8 hours ago, and it is offline now.
Connection
What steps get you onto Development Server?
In Rust, press F1 and enter client.connect 90.120.25.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.