Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group PvE · atomic number 14,541, its rank

RED SUNRISE | CLASSIC VANILLA | PVE

Offline 90.139.89.120:28015 checked 30d ago

pve
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak –
Rank · atomic number#14,541top 61%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 12:02 UTC31d ago 1 – running 1
Sat 26 Sep, 15:48 UTC32d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 14
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 14/ 200
  2. 2 Ru [EU] RustEZ Pu… 13
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 13/ 200
  3. 3 Ru [US] RustEZ Pu… 16
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 16/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 29
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 29/ 200
  5. 5 Sk [PvE] Skyline … 4
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 4/ 150
  6. 6 Ru [EU/GER] Rust … 1
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RED SUNRISE | CLASSIC VANILLA | PVE?

A procedural map of size 3,000 with seed 1234 runs on RED SUNRISE | CLASSIC VANILLA | PVE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RED SUNRISE | CLASSIC VANILLA | PVE?

The name of RED SUNRISE | CLASSIC VANILLA | PVE carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RED SUNRISE | CLASSIC VANILLA | PVE?

No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 90.139.89.120:28015.

What Rust version does RED SUNRISE | CLASSIC VANILLA | PVE currently run?

On Windows, RED SUNRISE | CLASSIC VANILLA | PVE is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RED SUNRISE | CLASSIC VANILLA | PVE stay up, and how reliable is its uptime?

Right now RED SUNRISE | CLASSIC VANILLA | PVE is offline, with its last appearance 30 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe schedule

When does RED SUNRISE | CLASSIC VANILLA | PVE wipe, and how often?

The record holds too few of RED SUNRISE | CLASSIC VANILLA | PVE's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 21 hours ago.

What does a typical wipe day on RED SUNRISE | CLASSIC VANILLA | PVE involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags RED SUNRISE | CLASSIC VANILLA | PVE carries?

These are the tags RED SUNRISE | CLASSIC VANILLA | PVE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RED SUNRISE | CLASSIC VANILLA | PVE appear in?

You will find RED SUNRISE | CLASSIC VANILLA | PVE on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does RED SUNRISE | CLASSIC VANILLA | PVE place?

RED SUNRISE | CLASSIC VANILLA | PVE sits at #14,541 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on RED SUNRISE | CLASSIC VANILLA | PVE tell you?

No live signal from RED SUNRISE | CLASSIC VANILLA | PVE right now, which was last seen 30 days 18 hours ago.

How to join

What steps get you onto RED SUNRISE | CLASSIC VANILLA | PVE?

You can connect by pressing F1 in Rust and entering client.connect 90.139.89.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/bP3qJbj99J.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.