Element card · group Community · atomic number 14,451, its rank
ServerName
Offline 90.188.96.153:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
420
Rusty Moose |EU Mondays| 420/ 525
-
2
Ru
Rustoria.co - …
26
Rustoria.co - EU Main 26/ 250
-
3
Ru
Rusty Moose |E…
43
Rusty Moose |EU Main| 43/ 250
-
4
Ru
Rustoria.co - …
191
Rustoria.co - EU East Long 191/ 275
-
5
Ru
Rustoria.co - …
70
Rustoria.co - EU East Medium 70/ 200
-
6
Ru
Rustafied.com …
83
Rustafied.com - EU Friday 83/ 150
Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules apply on ServerName?
Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is ServerName based in?
There is no region on record for ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 90.188.96.153:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 166652 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 23 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipes and resets
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 23 hours ago.
Tags, lists
Which meanings sit behind the tags on ServerName?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold among Rust servers?
Player hours over the last week put ServerName at #14,451, inside the top 64% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 23 days 6 hours ago.
Connection
What is the way to join ServerName?
Open the console with F1 in Rust and type client.connect 90.188.96.153:28015. The Launch Rust button on this page does the same job through Steam.