Element card · group Community · atomic number 15,187, its rank
Pirate Cove
Offline 90.209.174.220:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Pirate Cove?
A procedural map runs on Pirate Cove, generated by the game.
What settings and rules apply on Pirate Cove?
The name of Pirate Cove carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Pirate Cove sit?
No region is published by Pirate Cove. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 90.209.174.220:28015 is the address it uses.
On what Rust version does Pirate Cove operate?
Rust network protocol 2633 and build 163794 on Windows is what Pirate Cove uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Pirate Cove stay online?
Right now Pirate Cove is offline, with its last appearance 45 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Pirate Cove, and at what time?
The record holds too few of Pirate Cove's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 5 hours ago.
Lists and tags
How should you read the tags on Pirate Cove?
The game's server browser reads the tags Pirate Cove publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pirate Cove come up?
The Rust Data Lab lists that include Pirate Cove are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Pirate Cove hold among Rust servers?
Player hours over the last week put Pirate Cove at #15,187, inside the top – of ranked servers.
How many players does Pirate Cove have at the moment?
No live signal from Pirate Cove right now, which was last seen 45 days 1 hours ago.
How to join
What steps get you onto Pirate Cove?
Open the console with F1 in Rust and type client.connect 90.209.174.220:28015. The Launch Rust button on this page does the same job through Steam.