Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Vanilla · atomic number 6,402, its rank

ReRust-DevServer - Whitelisted WIPED 25/10

Offline 90.231.47.195:28015 checked 13h ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,402top 29%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0005:0012:0018:0001:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0005:0012:0018:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC3d ago – – – 1
Sat 24 Oct, 21:58 UTC3d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – 0
Fri 23 Oct, 22:35 UTC4d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC10d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST / ДЛЯ… 3
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 3/ 300
  2. 2 Ru 404 RUST / ДЛЯ… 0
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 0/ 300
  3. 3 St -2stoned | Sol… 35
    -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 28 on average 35/ 150
  4. 4 St -2stoned | Mon… 6
    -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average 6/ 150
  5. 5 Ру РУССКИЙ ДЛЯ НО… 20
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 128 on average 20/ 300
  6. 6 Eu EU Hub 01 27
    EU Hub 01 EU · groups of 1000+ · 23 on average 27/ 3,300

Quick answers

from the figures on this page

Settings and map

What map is in play on ReRust-DevServer - Whitelisted WIPED 25/10?

The map on ReRust-DevServer - Whitelisted WIPED 25/10 is procedural at size 3,350 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is ReRust-DevServer - Whitelisted WIPED 25/10 configured, and what rules apply?

Nothing in the name of ReRust-DevServer - Whitelisted WIPED 25/10 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ReRust-DevServer - Whitelisted WIPED 25/10 based in?

There is no region on record for ReRust-DevServer - Whitelisted WIPED 25/10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 90.231.47.195:28015 is the address it uses.

Which Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 on?

Rust network protocol 2635 and build 168909 on Linux is what ReRust-DevServer - Whitelisted WIPED 25/10 uses. The protocol must match for you to join; Steam will update your game.

How reliably does ReRust-DevServer - Whitelisted WIPED 25/10 stay online?

Right now ReRust-DevServer - Whitelisted WIPED 25/10 is offline, with its last appearance 13 hours ago. About 4 minutes ago is when it last restarted, based on its uptime. It was online for 140 of 168 hours in the last 7 full days, which is 83% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

How well does ReRust-DevServer - Whitelisted WIPED 25/10 perform?

Server fps averaged 82 over the last 48 hours, with 63 as the lowest. The maximum entity count was 61,422, covering buildings, deployables and all else in the world. The highest memory usage was 2,901 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on ReRust-DevServer - Whitelisted WIPED 25/10?

A fresh world appears on ReRust-DevServer - Whitelisted WIPED 25/10 every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

Which meanings sit behind the tags on ReRust-DevServer - Whitelisted WIPED 25/10?

The game's server browser reads the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ReRust-DevServer - Whitelisted WIPED 25/10 appear in?

These themed Rust Data Lab lists carry ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

What position does ReRust-DevServer - Whitelisted WIPED 25/10 hold among Rust servers?

ReRust-DevServer - Whitelisted WIPED 25/10 sits at #6,402 for seven-day player hours, placing it in the top 29% of ranked servers.

How full is ReRust-DevServer - Whitelisted WIPED 25/10 right now?

No live signal from ReRust-DevServer - Whitelisted WIPED 25/10 right now, which was last seen 13 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 04:00 UTC, when the average was 1 players.

How to join

What is the way to join ReRust-DevServer - Whitelisted WIPED 25/10?

You can connect by pressing F1 in Rust and entering client.connect 90.231.47.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.