Rust Data LabData lab · live
Live readings Servers11,853 Players82,944 Populated3,958 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 15,312, its rank

vanilla-maptest

Offline 91.1.111.20:28025 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,312top 71%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:46 UTC14d ago 1 – running 0
Fri 25 Sep, 20:45 UTC31d ago 2 halved by day 1 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 713
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 713/ 750
  2. 2 Ru Rustoria.co - … 57
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 57/ 250
  3. 3 Ru Rusty Moose |E… 101
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 101/ 250
  4. 4 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 409/ 450
  5. 5 Ru Rustoria.co - … 212
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 212/ 250
  6. 6 Ru Rustafied.com … 176
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 176/ 250

Quick answers

from the figures on this page

Settings and map

What rules has vanilla-maptest set, and what settings are in force?

The name of vanilla-maptest carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is vanilla-maptest based in?

No region is published by vanilla-maptest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 91.1.111.20:28025.

Which Rust version is vanilla-maptest on?

On Windows, vanilla-maptest is running Rust network protocol 2634 and build 165921. Joining requires the same protocol on your game; Steam takes care of updating it.

Does vanilla-maptest stay up, and how reliable is its uptime?

Right now vanilla-maptest is offline, with its last appearance 14 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe days

What is the wiping pattern on vanilla-maptest?

vanilla-maptest's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.

What does a typical wipe day on vanilla-maptest involve?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

Which meanings sit behind the tags on vanilla-maptest?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs165921 (Build): The game build is 165921; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list vanilla-maptest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does vanilla-maptest come up?

The Rust Data Lab lists that include vanilla-maptest are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does vanilla-maptest place?

Player hours over the last week put vanilla-maptest at #15,312, inside the top 71% of ranked servers.

How full is vanilla-maptest right now?

The last recorded sighting of vanilla-maptest was 14 days 2 hours ago, and it is offline now.

How to join

What steps get you onto vanilla-maptest?

You can connect by pressing F1 in Rust and entering client.connect 91.1.111.20:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs165921
Build The game build is 165921.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.