Rust Data LabData lab · live
Live readings Servers11,791 Players65,961 Populated3,606 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 13,034, its rank

TestServer

Offline 91.11.200.94:28015 checked 45d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,034no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 468
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468/ 575
  2. 2 Ru Rustoria.co - … 295
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 101/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on TestServer?

A procedural map runs on TestServer, generated by the game.

How is TestServer configured, and what rules apply?

The name of TestServer carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is TestServer based in?

Nothing about a region is published by TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.11.200.94:28015.

Which Rust version is TestServer on?

Rust network protocol 2633 and build 163207 on Windows is what TestServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TestServer for staying online?

Right now TestServer is offline, with its last appearance 45 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on TestServer, and at what time?

The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 13 hours ago.

Where it appears

How should you read the tags on TestServer?

These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TestServer come up?

You will find TestServer on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does TestServer place?

Player hours over the last week put TestServer at #13,034, inside the top – of ranked servers.

How full is TestServer right now?

The last recorded sighting of TestServer was 45 days 2 hours ago, and it is offline now.

How to join

What is the way to join TestServer?

You can connect by pressing F1 in Rust and entering client.connect 91.11.200.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.