Element card · group PvE · atomic number 15,341, its rank
#2
Offline EU 91.122.158.45:27015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on #2?
The map on #2 is procedural, made by the game.
What rules has #2 set, and what settings are in force?
The name of #2 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
In what location does #2 sit?
#2 gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.122.158.45:27015.
What Rust version does #2 currently run?
Rust network protocol 2635 and build 168909 on Windows is what #2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does #2 stay up, and how reliable is its uptime?
#2 is not online at the moment; the last sighting was 43 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. The first sighting by Rust Data Lab was on 27 October 2026.
Wipe schedule
When does #2 wipe, and how often?
Estimated from the force wipe is when #2 next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 46 hours ago. A two-weekly wipe schedule is published in its tags.
Where it appears
How should you read the tags on #2?
These are the tags #2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): The threat comes from the world, not from other players; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does #2 appear in?
These themed Rust Data Lab lists carry #2: EU Rust servers, measured, Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does #2 place?
Seven-day player hours place #2 at #15,341 overall, #2,568 in Europe and in the top 69% of ranked servers.
What does the current player count on #2 tell you?
No live signal from #2 right now, which was last seen 43 hours ago. The past week gives an average of 0 players.
How to join
How can you connect to #2?
Open the console with F1 in Rust and type client.connect 91.122.158.45:27015. The Launch Rust button on this page does the same job through Steam.