Rust Data LabData lab · live
Live readings Servers11,763 Players72,839 Populated3,472 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 14,212, its rank

local

Offline 91.156.114.182:28015 checked 43d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#14,212no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 140
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 140/ 250
  2. 2 Ru Rustoria.co - … 180
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 180/ 250
  3. 3 Ru Rusty Moose |E… 561
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 561/ 675
  4. 4 Ru Rustafied.com … 29
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 29/ 100
  5. 5 Ru Rustoria.co - … 632
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 632/ 775
  6. 6 Ru Rustoria.co - … 544
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 544/ 625

Quick answers

from the figures on this page

Server setup

How is local configured, and what rules apply?

Nothing in the name of local gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is local based in?

Nothing about a region is published by local. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.156.114.182:28015 is the address it uses.

What Rust version does local currently run?

On Windows, local is running Rust network protocol 2633 and build 164497. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does local stay online?

Right now local is offline, with its last appearance 43 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on local, and at what time?

Too few wipes are on record for local to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 43 days 5 hours ago the current world was made.

Lists and tags

How should you read the tags on local?

These are the tags local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164497 (Build): Build number: 164497; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does local appear in?

You will find local on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does local hold among Rust servers?

local sits at #14,212 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on local tell you?

No live signal from local right now, which was last seen 43 days 5 hours ago.

How to join

What steps get you onto local?

In Rust, press F1 and enter client.connect 91.156.114.182:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164497,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164497
Build Build number: 164497.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.