Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group Community · atomic number 13,771, its rank

[DE] SteppenWolf*s PVE-Staging Insel (Test)

Offline 91.17.105.228:28025 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,771top 64%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:26 UTC13d ago 1 – running 0
Thu 15 Oct, 07:36 UTC14d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 562
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  2. 2 Ru Rustoria.co - … 423
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423/ 450
  3. 3 Ru Rusty Moose |E… 154
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 154/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 184
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 184/ 250
  6. 6 Ru Rustoria.co - … 333
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 333/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on [DE] SteppenWolf*s PVE-Staging Insel (Test)?

A procedural map runs on [DE] SteppenWolf*s PVE-Staging Insel (Test), generated by the game.

What settings and rules apply on [DE] SteppenWolf*s PVE-Staging Insel (Test)?

No gather rate appears in the name of [DE] SteppenWolf*s PVE-Staging Insel (Test). Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [DE] SteppenWolf*s PVE-Staging Insel (Test) sit?

There is no region on record for [DE] SteppenWolf*s PVE-Staging Insel (Test). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.17.105.228:28025 is the address it uses.

What Rust version does [DE] SteppenWolf*s PVE-Staging Insel (Test) currently run?

Rust network protocol 2635 and build 168230 on Windows is what [DE] SteppenWolf*s PVE-Staging Insel (Test) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [DE] SteppenWolf*s PVE-Staging Insel (Test) stay online?

Right now [DE] SteppenWolf*s PVE-Staging Insel (Test) is offline, with its last appearance 13 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

Wipes and resets

What is the wiping pattern on [DE] SteppenWolf*s PVE-Staging Insel (Test)?

Too few wipes are on record for [DE] SteppenWolf*s PVE-Staging Insel (Test) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 4 hours ago.

How does [DE] SteppenWolf*s PVE-Staging Insel (Test) look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags [DE] SteppenWolf*s PVE-Staging Insel (Test) carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168230 (Build): Build number: 168230; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list [DE] SteppenWolf*s PVE-Staging Insel (Test) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [DE] SteppenWolf*s PVE-Staging Insel (Test) appear in?

You will find [DE] SteppenWolf*s PVE-Staging Insel (Test) on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does [DE] SteppenWolf*s PVE-Staging Insel (Test) place?

Player hours over the last week put [DE] SteppenWolf*s PVE-Staging Insel (Test) at #13,771, inside the top 64% of ranked servers.

How full is [DE] SteppenWolf*s PVE-Staging Insel (Test) right now?

[DE] SteppenWolf*s PVE-Staging Insel (Test) is offline at the moment; the last sighting was 13 days 3 hours ago.

How to join

What steps get you onto [DE] SteppenWolf*s PVE-Staging Insel (Test)?

Open the console with F1 in Rust and type client.connect 91.17.105.228:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168230,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168230
Build Build number: 168230.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.