Rust Data LabData lab · live
Live readings Servers11,693 Players37,293 Populated2,927 Fresh wipes · 3h93 Sampled every 5 min

Element card · group PvE · atomic number 11,403, its rank

[DE] SteppenWolf*s PVE-Insel--Staging

Offline 91.17.108.43:28025 checked 12h ago

monthly wipes pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 1
Rank · atomic number#11,403top 51%
Last wipe1d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75119:0020:0014:00Wiped Tue 27 Oct, 19:19 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 81
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 81/ 200
  2. 2 Ru [EU] RustEZ Pu… 10
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 10/ 200
  3. 3 Ru [US] RustEZ Pu… 38
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 38/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 16
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 16/ 200
  5. 5 Sk [PvE] Skyline … 27
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 27/ 150
  6. 6 Jp JP RustPvE ko… 3
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average 3/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [DE] SteppenWolf*s PVE-Insel--Staging?

A procedural map of size 3,500 with seed 480609695 runs on [DE] SteppenWolf*s PVE-Insel--Staging, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [DE] SteppenWolf*s PVE-Insel--Staging?

The name of [DE] SteppenWolf*s PVE-Insel--Staging carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is [DE] SteppenWolf*s PVE-Insel--Staging based in?

There is no region on record for [DE] SteppenWolf*s PVE-Insel--Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 91.17.108.43:28025.

Which Rust version is [DE] SteppenWolf*s PVE-Insel--Staging on?

On Windows, [DE] SteppenWolf*s PVE-Insel--Staging is running Rust network protocol 2635 and build 169516. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [DE] SteppenWolf*s PVE-Insel--Staging stay up, and how reliable is its uptime?

Currently offline, [DE] SteppenWolf*s PVE-Insel--Staging was last seen 12 hours ago. According to the uptime it reports, the last restart was about 45 minutes ago. 1 of 24 hours were up in the last 1 full day, which works out at 4%. On 27 October 2026, Rust Data Lab saw it for the first time.

Is [DE] SteppenWolf*s PVE-Insel--Staging known for smooth running?

Server fps averaged 240 over the last 48 hours, with 240 as the lowest. Buildings, deployables and everything else in the world added up to as many as 66,000 entities. Memory use peaked at 1,115 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [DE] SteppenWolf*s PVE-Insel--Staging, and at what time?

Estimated from the force wipe is when [DE] SteppenWolf*s PVE-Insel--Staging next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 31 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

Lists and tags

What should you understand from the tags [DE] SteppenWolf*s PVE-Insel--Staging carries?

These are the tags [DE] SteppenWolf*s PVE-Insel--Staging makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169516 (Build): Build number: 169516; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [DE] SteppenWolf*s PVE-Insel--Staging come up?

You will find [DE] SteppenWolf*s PVE-Insel--Staging on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player counts

How does [DE] SteppenWolf*s PVE-Insel--Staging compare with other servers in the rankings?

The seven-day player-hours table has [DE] SteppenWolf*s PVE-Insel--Staging at #11,403, in the top 51% of ranked servers.

How full is [DE] SteppenWolf*s PVE-Insel--Staging right now?

The last recorded sighting of [DE] SteppenWolf*s PVE-Insel--Staging was 12 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

How to join

What is the way to join [DE] SteppenWolf*s PVE-Insel--Staging?

In Rust, press F1 and enter client.connect 91.17.108.43:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs169516,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169516
Build Build number: 169516.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.