Element card · group PvE · atomic number 11,403, its rank
[DE] SteppenWolf*s PVE-Insel--Staging
Offline 91.17.108.43:28025 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [DE] SteppenWolf*s PVE-Insel--Staging?
A procedural map of size 3,500 with seed 480609695 runs on [DE] SteppenWolf*s PVE-Insel--Staging, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on [DE] SteppenWolf*s PVE-Insel--Staging?
The name of [DE] SteppenWolf*s PVE-Insel--Staging carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is [DE] SteppenWolf*s PVE-Insel--Staging based in?
There is no region on record for [DE] SteppenWolf*s PVE-Insel--Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 91.17.108.43:28025.
Which Rust version is [DE] SteppenWolf*s PVE-Insel--Staging on?
On Windows, [DE] SteppenWolf*s PVE-Insel--Staging is running Rust network protocol 2635 and build 169516. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [DE] SteppenWolf*s PVE-Insel--Staging stay up, and how reliable is its uptime?
Currently offline, [DE] SteppenWolf*s PVE-Insel--Staging was last seen 12 hours ago. According to the uptime it reports, the last restart was about 45 minutes ago. 1 of 24 hours were up in the last 1 full day, which works out at 4%. On 27 October 2026, Rust Data Lab saw it for the first time.
Is [DE] SteppenWolf*s PVE-Insel--Staging known for smooth running?
Server fps averaged 240 over the last 48 hours, with 240 as the lowest. Buildings, deployables and everything else in the world added up to as many as 66,000 entities. Memory use peaked at 1,115 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on [DE] SteppenWolf*s PVE-Insel--Staging, and at what time?
Estimated from the force wipe is when [DE] SteppenWolf*s PVE-Insel--Staging next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 31 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
Lists and tags
What should you understand from the tags [DE] SteppenWolf*s PVE-Insel--Staging carries?
These are the tags [DE] SteppenWolf*s PVE-Insel--Staging makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169516 (Build): Build number: 169516; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [DE] SteppenWolf*s PVE-Insel--Staging come up?
You will find [DE] SteppenWolf*s PVE-Insel--Staging on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player counts
How does [DE] SteppenWolf*s PVE-Insel--Staging compare with other servers in the rankings?
The seven-day player-hours table has [DE] SteppenWolf*s PVE-Insel--Staging at #11,403, in the top 51% of ranked servers.
How full is [DE] SteppenWolf*s PVE-Insel--Staging right now?
The last recorded sighting of [DE] SteppenWolf*s PVE-Insel--Staging was 12 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
How to join
What is the way to join [DE] SteppenWolf*s PVE-Insel--Staging?
In Rust, press F1 and enter client.connect 91.17.108.43:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.