Element card · group Community · atomic number 13,247, its rank
RMG-Local-Demo
Offline 91.199.160.50:28295 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
How is RMG-Local-Demo configured, and what rules apply?
No gather rate appears in the name of RMG-Local-Demo. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
In what location does RMG-Local-Demo sit?
There is no region on record for RMG-Local-Demo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.199.160.50:28295.
On what Rust version does RMG-Local-Demo operate?
Rust network protocol 2633 and build 164530 on Windows is what RMG-Local-Demo uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RMG-Local-Demo stay up, and how reliable is its uptime?
Right now RMG-Local-Demo is offline, with its last appearance 39 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does RMG-Local-Demo wipe, and how often?
The record holds too few of RMG-Local-Demo's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 22 hours ago the current world was made.
Lists and tags
How should you read the tags on RMG-Local-Demo?
These are the tags RMG-Local-Demo makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RMG-Local-Demo come up?
These themed Rust Data Lab lists carry RMG-Local-Demo: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does RMG-Local-Demo compare with other servers in the rankings?
RMG-Local-Demo sits at #13,247 for seven-day player hours, placing it in the top – of ranked servers.
How many players does RMG-Local-Demo have at the moment?
RMG-Local-Demo is offline at the moment; the last sighting was 39 days 22 hours ago.
How to join
What steps get you onto RMG-Local-Demo?
Open the console with F1 in Rust and type client.connect 91.199.160.50:28295. The Launch Rust button on this page does the same job through Steam.