Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 10,568, its rank

TEST SERVER

Online 91.200.13.51:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,568top 48%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36/ 250
  5. 5 Ru Rustafied.com … 109
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST SERVER?

TEST SERVER runs a procedural map of size 1,000 with seed 12345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is TEST SERVER configured, and what rules apply?

The name of TEST SERVER carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

What region hosts TEST SERVER?

No region is published by TEST SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.200.13.51:28015 is the address it uses.

On what Rust version does TEST SERVER operate?

Rust network protocol 2635 and build 168909 on Linux is what TEST SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TEST SERVER for staying online?

At the moment, TEST SERVER is online. About 5 hours ago is when it last restarted, based on its uptime. 24 of 24 hours were up in the last 1 full day, which works out at 100%. On 26 October 2026, Rust Data Lab saw it for the first time.

Is TEST SERVER known for smooth running?

In the last 48 hours, it averaged 240 server fps, with a low of 240. Buildings, deployables and everything else in the world added up to as many as 2,185 entities. Memory use peaked at 604 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does TEST SERVER wipe, and how often?

Too few wipes are on record for TEST SERVER to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 2 hours ago the current world was made.

Tags, lists

How should you read the tags on TEST SERVER?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list TEST SERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TEST SERVER come up?

You will find TEST SERVER on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does TEST SERVER compare with other servers in the rankings?

TEST SERVER sits at #10,568 for seven-day player hours, placing it in the top 48% of ranked servers.

How many players does TEST SERVER have at the moment?

At the moment TEST SERVER has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 0 players.

How to join

What is the way to join TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 91.200.13.51:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.