Element card · group Community · atomic number 14,170, its rank
nameserver
Offline 91.224.45.49:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts nameserver?
There is no region on record for nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.224.45.49:28015 is the address it uses.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 40 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 17 hours ago.
Lists and tags
Which meanings sit behind the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #14,170, in the top – of ranked servers.
How many players does nameserver have at the moment?
No live signal from nameserver right now, which was last seen 40 days 21 hours ago.
Getting on
What is the way to join nameserver?
Open the console with F1 in Rust and type client.connect 91.224.45.49:28015. The Launch Rust button on this page does the same job through Steam.