Rust Data LabData lab · live
Live readings Servers11,757 Players71,129 Populated3,435 Fresh wipes · 3h212 Sampled every 5 min

Element card · group PvE · atomic number 4,542, its rank

RGN 5x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28115 checked 8m ago

5x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 3
Rank · atomic number#4,542top 20% · #776 in NA
Last wipe7d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 20d 17hThu 19 Nov, 17:09 UTC
  3. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC7d ago 3 – running 0
Thu 8 Oct, 17:10 UTC21d ago 3 halved by day 7 14 days 0
Fri 2 Oct, 17:33 UTC27d ago 3 held half 6 days 0
Thu 24 Sep, 17:09 UTC35d ago 2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru [US] RustValle… 44
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Quick answers

from the figures on this page

Settings and map

What map is in play on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 881133502; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: RustGamingNation Procedural.

How is RGN 5x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

The name says it: gather runs at 5x on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

In North America, with the NA tag, is where RGN 5x PvE [Events|Purge|Zombies|SkillTree] lists itself, and the region code it gives is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.229.114.137:28115.

Which Rust version is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RGN 5x PvE [Events|Purge|Zombies|SkillTree] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RGN 5x PvE [Events|Purge|Zombies|SkillTree] stay up, and how reliable is its uptime?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] is live as of now. About 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RGN 5x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?

Server fps averaged 60 over the last 48 hours, with 56 as the lowest. The entity count reached 70,120, including buildings, deployables and all other world items. Memory use peaked at 3,009 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 5x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every other Thursday at 17:09 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 7 days 6 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on RGN 5x PvE [Events|Purge|Zombies|SkillTree] involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 10 hours in. Above half the peak until the next wipe: that held in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Lists and tags

How should you read the tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads the tags RGN 5x PvE [Events|Purge|Zombies|SkillTree] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Its region code reads us5; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RGN 5x PvE [Events|Purge|Zombies|SkillTree] appear in?

These themed Rust Data Lab lists carry RGN 5x PvE [Events|Purge|Zombies|SkillTree]: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player counts

What position does RGN 5x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Player hours for the past seven days give RGN 5x PvE [Events|Purge|Zombies|SkillTree] #4,542, #776 in North America, and a place in the top 20% of ranked servers.

What does the current player count on RGN 5x PvE [Events|Purge|Zombies|SkillTree] tell you?

At the moment RGN 5x PvE [Events|Purge|Zombies|SkillTree] has 1 of its 100 slots filled. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 15:00 UTC, when the average was 2 players.

How to join

What is the way to join RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.137:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code Its region code reads us5.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.