Element card · group Vanilla · atomic number 11,264, its rank
Yaki's Test Server
Online NA 91.229.114.179:28023 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:27 UTC14d ago | 2 | – | running | 0 |
| Thu 8 Oct, 02:23 UTC21d ago | 2 | halved by day 2 | 7 days | 0 |
| Fri 2 Oct, 05:53 UTC27d ago | 1 | halved by day 1 | 5.9 days | 1 |
| Thu 1 Oct, 18:32 UTC FW28d ago | 1 | – | 0.5 days | 0 |
| Wed 30 Sep, 01:35 UTC29d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Yaki's Test Server?
The map on Yaki's Test Server is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on Yaki's Test Server?
No gather rate appears in the name of Yaki's Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server facts
Which location is Yaki's Test Server based in?
Yaki's Test Server gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.229.114.179:28023 is the address it uses.
What Rust version does Yaki's Test Server currently run?
On Linux, Yaki's Test Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Yaki's Test Server stay up, and how reliable is its uptime?
Yaki's Test Server is live as of now. About 4 days 17 hours ago is when it last restarted, based on its uptime. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Yaki's Test Server perform?
Server fps averaged 243 over the last 48 hours, with 198 as the lowest. The entity count reached 137,197, including buildings, deployables and all other world items. Memory use peaked at 4,837 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on Yaki's Test Server?
With no fixed rhythm, Yaki's Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 22 hours ago the current world was made.
How does Yaki's Test Server look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on Yaki's Test Server?
The game's server browser reads the tags Yaki's Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Yaki's Test Server appear in?
The Rust Data Lab lists that include Yaki's Test Server are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Yaki's Test Server compare with other servers in the rankings?
Seven-day player hours place Yaki's Test Server at #11,264 overall, #1,320 in North America and in the top 51% of ranked servers.
What does the current player count on Yaki's Test Server tell you?
Yaki's Test Server currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 1.
Connection
How can you connect to Yaki's Test Server?
In Rust, press F1 and enter client.connect 91.229.114.179:28023. Or click Launch Rust here to open Rust via Steam and connect automatically.