Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 2,609, its rank

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

Online NA 91.229.114.207:28015 checked 9m ago

2x trio monthly wipes moddedcarbonpremium
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average1peak 5
Rank · atomic number#2,609top 12% · #424 in NA
Last wipe11d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA, and #207 of the trio servers (top 33%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak23players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW27d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC27d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Us US Vex.gg 2x M… 1
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  4. 4 At Atlas - US 2X … 237
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Quick answers

from the figures on this page

Map and rules

What map is in play on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The map on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is custom at size 3,800, with its file published for download from this page.

What settings and rules apply on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

According to its name, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I runs 2x gather. You get up to 3 players per group (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. This server is premium only. VAC is on, Valve's anti-cheat.

Server details

Which location is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I based in?

The NA tag is how DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.229.114.207:28015.

Which Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?

Rust network protocol 2635 and build 168909 on Linux is what DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I stay up, and how reliable is its uptime?

Right now, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is reachable. About 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I perform?

In the last 48 hours, it averaged 116 server fps, with a low of 106. The maximum entity count was 87,476, covering buildings, deployables and all else in the world. Memory use peaked at 3,343 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Once a month is all DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 11 days 9 hours ago. Wipes monthly, according to the schedule in its tags.

On DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 23 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 12.

Where it appears

What should you understand from the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I carries?

The game's server browser reads the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): This server is premium only; NA (North America): North America is where the browser lists this server; sc1 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I come up?

The Rust Data Lab lists that include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I are: 2x gather rate servers, Modded Rust servers, measured, Trio Rust servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I compare with other servers in the rankings?

Player hours for the past seven days give DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I #2,609, #424 in North America, and a place in the top 12% of ranked servers. In the trio category it ranks #207.

What does the current player count on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I tell you?

At the moment DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I has 1 of its 200 slots filled. A seven-day sample gives 1 players on average and 5 at the top. Over 48 hours, the highest average fell at 04:00 UTC, at 3 players.

How to join

How can you connect to DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

In Rust, press F1 and enter client.connect 91.229.114.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. This server is premium only. For more, visit https://www.dadcorerust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.
^q
Premium This server is premium only.

Region

NA
North America North America is where the browser lists this server.

Other

sc1
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.