Element card · group Modded · atomic number 2,518, its rank
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
Online NA 91.229.114.207:28019 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers, top 22% in NA, and #152 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 17:02 UTC, in 1d 23h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 23hSat 31 Oct, 17:02 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 15d 23hSat 14 Nov, 17:02 UTC
- 29d 23hSat 28 Nov, 17:02 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 43d 23hSat 12 Dec, 17:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC12d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:36 UTC FW28d ago | 9 | halved by day 11 | 16 days | 3 |
| Thu 1 Oct, 11:19 UTC28d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is custom at size 3,800, with its file published for download from this page.
What settings and rules apply on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carries a 2x gather rate, as its name states. You get up to 4 players per group (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. This server is premium only. The VAC anti-cheat from Valve is enabled.
About the server
In what location does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep sit?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.229.114.207:28019.
Which Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?
Rust network protocol 2635 and build 168909 on Linux is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep stay up, and how reliable is its uptime?
At the moment, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hold a steady performance?
The last 48 hours show an average of 115 server fps and a minimum of 97. The maximum entity count was 86,009, covering buildings, deployables and all else in the world. Up to 3,319 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, and at what time?
Following the tag is the best the prediction can do for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, whose record holds too few wipes to confirm its schedule. Due next on Saturday 31 October at 17:02 UTC is its wipe. Counting back, the current world began 12 days ago. Its tags list a wipe schedule of one wipe every two weeks.
What does a typical wipe day on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep involve?
Averaged across its recent wipes, the busiest point drew 8 players. The latest wipe's peak fell 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 11.
Lists and tags
How should you read the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The game's server browser reads the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; ^q (Premium): This server is premium only; NA (North America): In the browser it sits under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep come up?
You will find DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Against other Rust servers, where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep place?
Player hours for the past seven days give DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep #2,518, #408 in North America, and a place in the top 11% of ranked servers. In the quad category it ranks #152.
How full is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now?
At the moment DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has 1 of its 200 slots filled. Averaged over the past week: 2 players, peaking at 7. Peak time in the past 48 hours: 00:00 UTC, when the average was 4 players.
How to join
What is the way to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Open the console with F1 in Rust and type client.connect 91.229.114.207:28019. The Launch Rust button on this page does the same job through Steam. This server is premium only. You can find its website at https://www.dadcorerust.com/.
