Element card · group Vanilla · atomic number 8,928, its rank
ALLIANT GAMES - DEVELOPMENT
Online NA · us5 91.229.114.221:28004 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:53 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:00 UTC FW27d ago | 0 | – | 19.1 days | 0 |
| Wed 30 Sep, 22:50 UTC28d ago | 1 | – | 0.9 days | 0 |
| Thu 17 Sep, 02:00 UTC42d ago | 1 | halved by day 1 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ALLIANT GAMES - DEVELOPMENT?
ALLIANT GAMES - DEVELOPMENT runs a procedural map of size 4,096 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on ALLIANT GAMES - DEVELOPMENT?
The name of ALLIANT GAMES - DEVELOPMENT carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server details
In what location does ALLIANT GAMES - DEVELOPMENT sit?
In North America, with the NA tag, is where ALLIANT GAMES - DEVELOPMENT lists itself, and the region code it gives is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.229.114.221:28004.
On what Rust version does ALLIANT GAMES - DEVELOPMENT operate?
Rust network protocol 2635 and build 168909 on Linux is what ALLIANT GAMES - DEVELOPMENT uses. The protocol must match for you to join; Steam will update your game.
How dependable is ALLIANT GAMES - DEVELOPMENT for staying online?
At the moment, ALLIANT GAMES - DEVELOPMENT is online. The uptime it reports suggests it restarted roughly 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is ALLIANT GAMES - DEVELOPMENT known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 88,615 entities. The highest memory usage was 2,865 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on ALLIANT GAMES - DEVELOPMENT?
No next wipe can be predicted on ALLIANT GAMES - DEVELOPMENT: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was made.
On ALLIANT GAMES - DEVELOPMENT, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 45 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
Which meanings sit behind the tags on ALLIANT GAMES - DEVELOPMENT?
These are the tags ALLIANT GAMES - DEVELOPMENT makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ALLIANT GAMES - DEVELOPMENT come up?
The Rust Data Lab lists that include ALLIANT GAMES - DEVELOPMENT are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Who is behind ALLIANT GAMES - DEVELOPMENT?
1 other server we track also publishes a alliant.gg hostname, as ALLIANT GAMES - DEVELOPMENT does, which suggests the same operator runs them.
Player counts
What position does ALLIANT GAMES - DEVELOPMENT hold among Rust servers?
Seven-day player hours place ALLIANT GAMES - DEVELOPMENT at #8,928 overall, #1,221 in North America and in the top 40% of ranked servers.
How full is ALLIANT GAMES - DEVELOPMENT right now?
Of 1 slots, 0 are taken on ALLIANT GAMES - DEVELOPMENT right now. The week's figures average 0 players and top out at 2.
Connection
What steps get you onto ALLIANT GAMES - DEVELOPMENT?
Open the console with F1 in Rust and type client.connect 91.229.114.221:28004. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/alliant.
