Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Vanilla · atomic number 15,327, its rank

Fallen Dev Server

Offline NA · us5 91.229.114.221:28079 checked 11d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 70% · #1560 in NA
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 18
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  2. 2 En [US] Enardo - … 15
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 15/ 50
  3. 3 Wi [NA] Willjum's… 6
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 6/ 100
  4. 4 Ru Rust Degens - … 2
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 2/ 150
  5. 5 Wi [NA] Willjum's… 4
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 4/ 175
  6. 6 He Hempville 420 … 6
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 6/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on Fallen Dev Server?

Fallen Dev Server runs a procedural map of size 1,500 with seed 1234567; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Fallen Dev Server?

Nothing in the name of Fallen Dev Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Fallen Dev Server?

In North America, with the NA tag, is where Fallen Dev Server lists itself, and the region code it gives is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 91.229.114.221:28079.

What Rust version does Fallen Dev Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Fallen Dev Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Fallen Dev Server stay up, and how reliable is its uptime?

Right now Fallen Dev Server is offline, with its last appearance 11 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

How often does a wipe happen on Fallen Dev Server, and at what time?

Too few wipes are on record for Fallen Dev Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 15 hours ago.

Tags, lists

How should you read the tags on Fallen Dev Server?

The game's server browser reads the tags Fallen Dev Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): The server's code for its region is us5; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fallen Dev Server appear in?

The Rust Data Lab lists that include Fallen Dev Server are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Fallen Dev Server hold among Rust servers?

Seven-day player hours place Fallen Dev Server at #15,327 overall, #1,560 in North America and in the top 70% of ranked servers.

How full is Fallen Dev Server right now?

Fallen Dev Server is offline at the moment; the last sighting was 11 days 7 hours ago.

Connection

How can you connect to Fallen Dev Server?

Open the console with F1 in Rust and type client.connect 91.229.114.221:28079. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code The server's code for its region is us5.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.