Rust Data LabData lab · live
Live readings Servers11,684 Players38,205 Populated2,919 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

CineDirector Development | 5 Slots

Online NA · us5 91.229.114.221:28091 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69% · #1518 in NA
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 En [US] Enardo - … 44
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  3. 3 Wi [NA] Willjum's… 16
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  4. 4 Ru Rust Degens - … 4
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 4/ 150
  5. 5 Wi [NA] Willjum's… 25
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 25/ 175
  6. 6 He Hempville 420 … 8
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 8/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on CineDirector Development | 5 Slots?

The map on CineDirector Development | 5 Slots is procedural at size 3,500 with seed 1234567, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on CineDirector Development | 5 Slots?

Nothing in the name of CineDirector Development | 5 Slots gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is off, Valve's anti-cheat.

Server details

In what location does CineDirector Development | 5 Slots sit?

The NA tag puts CineDirector Development | 5 Slots in North America, and its region code is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.229.114.221:28091.

What Rust version does CineDirector Development | 5 Slots currently run?

On Linux, CineDirector Development | 5 Slots is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is CineDirector Development | 5 Slots for staying online?

Right now, CineDirector Development | 5 Slots is reachable. About 7 days 10 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is CineDirector Development | 5 Slots known for smooth running?

In the last 48 hours, it averaged 117 server fps, with a low of 15. The maximum entity count was 79,789, covering buildings, deployables and all else in the world. Up to 3,828 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on CineDirector Development | 5 Slots?

Wiping once a month with the force wipe is what CineDirector Development | 5 Slots does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 8 hours ago.

On CineDirector Development | 5 Slots, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on CineDirector Development | 5 Slots?

These are the tags CineDirector Development | 5 Slots makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): The server's code for its region is us5; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CineDirector Development | 5 Slots come up?

The Rust Data Lab lists that include CineDirector Development | 5 Slots are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does CineDirector Development | 5 Slots place?

CineDirector Development | 5 Slots is #15,353 on seven-day player hours, #1,518 in North America, and in the top 69% of all ranked servers.

How many players does CineDirector Development | 5 Slots have at the moment?

Of 5 slots, 0 are taken on CineDirector Development | 5 Slots right now. Over seven days the mean player count is 0.

How to join

How can you connect to CineDirector Development | 5 Slots?

In Rust, press F1 and enter client.connect 91.229.114.221:28091. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$rus5,v2634,NA,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code The server's code for its region is us5.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.