Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 4,319, its rank

Server hosted by Physgun.com

Online NA · us5 91.229.114.45:28015 checked 8m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,319top 19% · #731 in NA
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.9 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:18 UTC6d ago 4 – running 0
Sun 27 Sep, 22:39 UTC31d ago 2 halved by day 4 24.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 44
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  2. 2 En [US] Enardo - … 42
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 42/ 50
  3. 3 Wi [NA] Willjum's… 11
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 11/ 100
  4. 4 Wi [NA] Willjum's… 17
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 17/ 175
  5. 5 Ru Rust Degens - … 9
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 9/ 150
  6. 6 He Hempville 420 … 9
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9/ 90

Quick answers

from the figures on this page

Map and rules

What map is in play on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 4,300 with seed 308994512; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

In what location does Server hosted by Physgun.com sit?

In North America, with the NA tag, is where Server hosted by Physgun.com lists itself, and the region code it gives is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.229.114.45:28015 is the address it uses.

What Rust version does Server hosted by Physgun.com currently run?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Server hosted by Physgun.com stay online?

Right now, Server hosted by Physgun.com is reachable. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 125 of 168 hours in the last 7 full days, which is 74% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Server hosted by Physgun.com known for smooth running?

Server fps averaged 74 over the last 48 hours, with 14 as the lowest. The maximum entity count was 111,599, covering buildings, deployables and all else in the world. The highest memory usage was 4,374 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Server hosted by Physgun.com, and at what time?

Server hosted by Physgun.com's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 3 hours ago.

What does a typical wipe day on Server hosted by Physgun.com involve?

At their busiest, recent wipes averaged 3 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Tags, lists

Which meanings sit behind the tags on Server hosted by Physgun.com?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): Its region code reads us5; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America: that is the tag list Server hosted by Physgun.com publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server hosted by Physgun.com come up?

The Rust Data Lab lists that include Server hosted by Physgun.com are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Server hosted by Physgun.com compare with other servers in the rankings?

Seven-day player hours place Server hosted by Physgun.com at #4,319 overall, #731 in North America and in the top 19% of ranked servers.

What does the current player count on Server hosted by Physgun.com tell you?

Of 50 slots, 0 are taken on Server hosted by Physgun.com right now. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 04:00 UTC, when the average was 3 players.

How to join

How can you connect to Server hosted by Physgun.com?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.45:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code Its region code reads us5.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.