Rust Data LabData lab · live
Live readings Servers11,663 Players33,677 Populated2,838 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Vanilla · atomic number 7,721, its rank

Server hosted by Physgun.com

Online NA · us5 91.229.114.68:28055 checked 10m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,721top 35% · #1133 in NA
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:29 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Server hosted by Physgun.com?

The map on Server hosted by Physgun.com is procedural at size 3,500 with seed 1589672729, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Server hosted by Physgun.com?

In North America, with the NA tag, is where Server hosted by Physgun.com lists itself, and the region code it gives is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.229.114.68:28055.

On what Rust version does Server hosted by Physgun.com operate?

On Linux, Server hosted by Physgun.com is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server hosted by Physgun.com stay up, and how reliable is its uptime?

At the moment, Server hosted by Physgun.com is online. According to the uptime it reports, the last restart was about 2 days 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Does Server hosted by Physgun.com hold a steady performance?

In the last 48 hours, it averaged 60 server fps, with a low of 54. The entity count reached 73,279, including buildings, deployables and all other world items. Up to 2,933 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Server hosted by Physgun.com, and at what time?

The record holds too few of Server hosted by Physgun.com's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 13 hours ago.

What does a typical wipe day on Server hosted by Physgun.com involve?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Server hosted by Physgun.com carries?

The game's server browser reads the tags Server hosted by Physgun.com publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): The server's code for its region is us5; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server hosted by Physgun.com come up?

You will find Server hosted by Physgun.com on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Server hosted by Physgun.com hold among Rust servers?

Seven-day player hours place Server hosted by Physgun.com at #7,721 overall, #1,133 in North America and in the top 35% of ranked servers.

How full is Server hosted by Physgun.com right now?

Server hosted by Physgun.com currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 08:00 UTC, at 1 players.

Connection

What is the way to join Server hosted by Physgun.com?

Open the console with F1 in Rust and type client.connect 91.229.114.68:28055. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code The server's code for its region is us5.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.