Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Vanilla · atomic number 15,349, its rank

yourcutetwin

Online NA · us5 91.229.114.91:28015 checked 9m ago

vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69% · #1520 in NA
Last wipe16d agono schedule published
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 11d 21hMon 9 Nov, 23:16 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 39d 21hMon 7 Dec, 23:16 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:16 UTC16d ago 2 – running 0
Thu 1 Oct, 21:02 UTC FW27d ago 1 halved by day 1 11.1 days 0
Mon 14 Sep, 23:32 UTC44d ago 5 halved by day 1 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |U… 435
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  4. 4 Ru Rustafied.com … 17
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  5. 5 Ru Rustoria.co - … 352
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  6. 6 Ru Rustopia.gg - … 34
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Quick answers

from the figures on this page

Map and rules

What map is in play on yourcutetwin?

yourcutetwin runs a procedural map of size 6,000 with seed 42658162; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on yourcutetwin?

No gather rate appears in the name of yourcutetwin. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts yourcutetwin?

The NA tag puts yourcutetwin in North America, and its region code is us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.229.114.91:28015.

On what Rust version does yourcutetwin operate?

On Linux, yourcutetwin is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does yourcutetwin stay up, and how reliable is its uptime?

yourcutetwin is live as of now. The uptime it reports suggests it restarted roughly 13 days 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does yourcutetwin perform?

The last 48 hours show an average of 38 server fps and a minimum of 38. Buildings, deployables and everything else in the world added up to as many as 208,888 entities. The highest memory usage was 6,548 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does yourcutetwin wipe, and how often?

Wipes on yourcutetwin follow this rhythm: every 4 weeks on Monday at 23:16 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 16 days 2 hours ago.

What does a typical wipe day on yourcutetwin involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 3 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on yourcutetwin?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; NA (North America): In the browser it sits under North America: that is the tag list yourcutetwin publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does yourcutetwin appear in?

You will find yourcutetwin on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

How does yourcutetwin compare with other servers in the rankings?

Seven-day player hours place yourcutetwin at #15,349 overall, #1,520 in North America and in the top 69% of ranked servers.

How full is yourcutetwin right now?

Of 100 slots, 0 are taken on yourcutetwin right now. The past week gives an average of 0 players.

Connection

What steps get you onto yourcutetwin?

In Rust, press F1 and enter client.connect 91.229.114.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.