Element card · group Modded · atomic number 3,910, its rank
CSL LiveTest
Offline 91.245.44.75:28380 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:38 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 01:18 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 00:55 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 16:49 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 16:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 16:05 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 13:18 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 13:04 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 12:58 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 06:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 05:07 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is CSL LiveTest configured, and what rules apply?
Nothing in the name of CSL LiveTest gives a gather rate. Groups top out at 1000 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server details
What region hosts CSL LiveTest?
There is no region on record for CSL LiveTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.245.44.75:28380.
Which Rust version is CSL LiveTest on?
Rust network protocol 2635 and build 168909 on Windows is what CSL LiveTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CSL LiveTest stay up, and how reliable is its uptime?
Currently offline, CSL LiveTest was last seen 9 hours ago. It was online for 118 of 120 hours in the last 5 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipe days
What is the wiping pattern on CSL LiveTest?
No wipe schedule exists for CSL LiveTest: its world is remade every few hours, and a reset of that kind is not a wipe.
Where it appears
Which meanings sit behind the tags on CSL LiveTest?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts1000 (Group limit): Teams cap at 1000 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list CSL LiveTest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does CSL LiveTest appear in?
The Rust Data Lab lists that include CSL LiveTest are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does CSL LiveTest hold among Rust servers?
Player hours over the last week put CSL LiveTest at #3,910, inside the top 18% of ranked servers.
What does the current player count on CSL LiveTest tell you?
The last recorded sighting of CSL LiveTest was 9 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.
Getting on
How can you connect to CSL LiveTest?
Open the console with F1 in Rust and type client.connect 91.245.44.75:28380. The Launch Rust button on this page does the same job through Steam.