Element card · group Community · atomic number 14,641, its rank
MadMax TestServer
Offline 91.40.43.110:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 09:52 UTC, in 1d 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on MadMax TestServer?
Generated by the game, the map on MadMax TestServer is procedural.
How is MadMax TestServer configured, and what rules apply?
No gather rate appears in the name of MadMax TestServer. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts MadMax TestServer?
No region is published by MadMax TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.40.43.110:28015 is the address it uses.
On what Rust version does MadMax TestServer operate?
On Windows, MadMax TestServer is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is MadMax TestServer for staying online?
Currently offline, MadMax TestServer was last seen 12 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.
Wipes and resets
What is the wiping pattern on MadMax TestServer?
Estimated from biweekly: 14 days after its last wipe is when MadMax TestServer next wipes. The wipe after this one is due on Thursday 29 October at 09:52 UTC. 12 days 18 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
Where it appears
How should you read the tags on MadMax TestServer?
The game's server browser reads the tags MadMax TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MadMax TestServer appear in?
These themed Rust Data Lab lists carry MadMax TestServer: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does MadMax TestServer place?
The seven-day player-hours table has MadMax TestServer at #14,641, in the top 68% of ranked servers.
How many players does MadMax TestServer have at the moment?
MadMax TestServer is offline at the moment; the last sighting was 12 days 18 hours ago.
How to join
What is the way to join MadMax TestServer?
Open the console with F1 in Rust and type client.connect 91.40.43.110:28015. The Launch Rust button on this page does the same job through Steam.