Element card · group Community · atomic number 13,187, its rank
nameserver
Offline 91.78.44.223:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
How is nameserver configured, and what rules apply?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
Which location is nameserver based in?
There is no region on record for nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.78.44.223:28015.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 34 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipes and resets
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 4 hours ago.
Lists and tags
Which meanings sit behind the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does nameserver hold among Rust servers?
The seven-day player-hours table has nameserver at #13,187, in the top 61% of ranked servers.
How full is nameserver right now?
No live signal from nameserver right now, which was last seen 34 days 7 hours ago.
Connection
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 91.78.44.223:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.