Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 15,101, its rank

Nebula Local Test

Offline 91.79.41.68:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,101top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 672
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 672/ 750
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 84
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 84/ 250
  4. 4 Ru Rustoria.co - … 370
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370/ 450
  5. 5 Ru Rustoria.co - … 182
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 182/ 250
  6. 6 Ru Rustafied.com … 163
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 163/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Nebula Local Test?

Generated by the game, the map on Nebula Local Test is procedural.

What settings and rules apply on Nebula Local Test?

No gather rate appears in the name of Nebula Local Test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

About the server

Which location is Nebula Local Test based in?

Nothing about a region is published by Nebula Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.79.41.68:28015 is the address it uses.

What Rust version does Nebula Local Test currently run?

On Windows, Nebula Local Test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Nebula Local Test stay online?

Currently offline, Nebula Local Test was last seen 11 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipe days

What is the wiping pattern on Nebula Local Test?

The record holds too few of Nebula Local Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 5 hours ago.

Where it appears

What should you understand from the tags Nebula Local Test carries?

The game's server browser reads the tags Nebula Local Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Nebula Local Test come up?

You will find Nebula Local Test on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Nebula Local Test hold among Rust servers?

The seven-day player-hours table has Nebula Local Test at #15,101, in the top 70% of ranked servers.

What does the current player count on Nebula Local Test tell you?

No live signal from Nebula Local Test right now, which was last seen 11 days 23 hours ago.

Getting on

What is the way to join Nebula Local Test?

Open the console with F1 in Rust and type client.connect 91.79.41.68:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.