Element card · group Community · atomic number 13,183, its rank
nameserver
Offline 91.79.6.203:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
How is nameserver configured, and what rules apply?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is nameserver based in?
No region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.79.6.203:28015 is the address it uses.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
How dependable is nameserver for staying online?
nameserver is not online at the moment; the last sighting was 35 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does nameserver wipe, and how often?
nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 50 days ago the current world was made.
Lists and tags
Which meanings sit behind the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #13,183, in the top 57% of ranked servers.
What does the current player count on nameserver tell you?
nameserver is offline at the moment; the last sighting was 35 days 3 hours ago.
Getting on
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 91.79.6.203:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.